Castle Siege

Moderators: Suflen, Darki, guffak

Post Reply
User avatar
Suflen
Интересующийся
Posts: 37
Joined: 06 May 2022, 04:45

Castle Siege

Post by Suflen »

Castle Siege Basics:

Loren valley is a PVP enabled area.
During Siege you can attack other participants without pressing Ctrl.

Guild Registration Period: Monday 00:00am ~ Tuesday 00:00am UTC
Registration period for Sign of the Lords: Wednesday 00:00am ~ Thursday 00:00am UTC
Announcement: Thursday 12:00pm ~ 00:00am UTC
Castle Prep: Friday 00:00am ~ Saturday 00:00am UTC
Siege work: Sunday 19:00pm ~ 20:00pm UTC

How to register for a siege:

Qualified guilds must talk to the Guardsman NPC and press the "Announce" button and their registration will be accepted.
Only the guild master of the main alliance can announce intent to siege to the guardsman NPC.
Any guild members of the guilds that have announced intent to siege can submit a Sign of the Lords during the registration period.
When the guardsman NPC is clicked, the guild name and allied guilds names rankings will show on the registry.
When the guard NPC is clicked Siege status information will be shown.
Only the top 3 guilds and their allies will be given a priority for the siege.

Note: Players can get a Sign of the Lords through hunting Bloody Witch Queen (Aida2)

Siege Battle Basics:
When the guild of a registrant is selected, the invading team and their allies will have a sword icon and defending and their allies will have a shield icon.
PK penalty do not apply between the guilds of the invading and defending team.
The above condition is applicable to the Loren Valley only
PK penalty will not be applied to both invading team and defending teams but will be applicable to other characters who are not participants.
The Guild Masters will have a crown mark on the top instead of sword or shield mark.
Neutral characters will not be marked as attackers or defenders.
Guild registration/withdrawal during the battle is not allowed.

Siege Players:
The invading team will have a sword icon and the defending team will have a shield on top of their character.
The guild master will have a crown icon instead of sword or shield. (A blue crown for the defending team and a red one for invading team)
Neutral character can attack while pressing [CTRL]

Deployment:
To win the siege the guild master's official seal should be registered in the pedestal located at the dragon tower and if it succeeds the lord of a castle will be changed.
Only the guild master can stamp the official seal in pedestal.
To stamp press it for 30 seconds and if the 2 foot holders that are needed for stamping is cancelled or the character gets killed the stamping will fail.
If there's a remaining time even if the stamping was successful, the battle will continue but the .........
2 camps of invading/defending team will be exchanged.
The guild with their official seal stamped at the end of the siege will be the lord of a castle

Castle Siege System:
For the guild members of invading/defending teams, there's a display of the siege status (mini map) at the lower right side of their screen.
It displays the player's location, command status of guild master, deployment plan of the castle and status of the castle.
It will be displayed when the siege warfare starts and it will disappear when the siege warfare is over or moving to a non-battle area.
You can turn the display On/Off by pressing the [Tab] Key.
Command functions are only given to the guild masters of invading/defending teams and it's possible to command the attacking location to the guild members by using these functions.
The guild master can command the siege status to the guild members by using attack commands (sword icon: Attack), shield commands (shield icon: Defense), standby commands (flag icon: Stop).
A total of 7 groups can be commanded from this menu.